Thursday, 21 June 2012

More 64 - Star Fox

Remember Star Fox 64?

Growing up I didn't have a Nintendo 64 (I had the Playstation because I was a cool kid) but I played it a lot at different friends houses. One of the games I remember most was Star Fox 64 - the low rez graphics, the cheesy dialogue, the excellent game play. Everyone knows this game even if they never played it because of that stupid "do a barrel roll" meme.

Until I got the game for the Wii I was mostly limited to the first couple of levels in danke, cold basements. Still I trucked on, however, usually making it to the end of the first Sector level before we went and played outside or whatever. Despite always playing there in Super Smash Bros. 64, I never got to the Sector Z one as it was at the end of the hard path. I did know if you saved Falco and swooped under the arches on the water in the first level you could initiate the hard path, though. There was that army base area that made fun of Independence Day (which came out in '96, Star Fox was '97) and the tank level at the end where you have to blow up the train. The Landmaster tanks actually gave me some inspiration for Larry Goose's Tank and Warfare when designing the factory levels.

One of the other levels I remember, mostly from playing it in the late 2000s on the Wii, was that darn Solar level. What the heck was up with that place, always draining your health and forcing you to smash asteroids for power rings? And that lava boss who threw the volcanic rocks at you. What a sun of a bitch he was (haha pun).

Only a few months ago did I see the game's ending. I was at a buddy's (in the basement, like old times) and we decided to play a bunch of classic games. He beat the final stage for me, which I've never been able to do, and probably never will. It was cool seeing James McCloud. 

Maybe I'll get this game for the 3DS sometime.

And now, for the song I know best from the game - Corneria City!

Sounds like a MIDI file and probably is. Have a good one!

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